FFA (Free For All)
- You are alone against everyone
- You spawn anywhere at a reasonable distance from other players and territory
- Gain XP by expanding territory, destroying enemy towers
- Die from ennemy bullets, defence lines or helicopter collision
- Death will make you lose all your territory
- Keep half your XP when respawning
- towers can be repaired (build again on top of them)
- Select your superpower at level 20
- Gain 1 coin for 100 max score points
- Win by conquering at least 80% of the map (no new players will come) and killing all remaining enemy players
Team
- 8 teams of 6 players maximum
- Select your team at start. No team can have more than 2 players than the others. Team having more than 50% of the map can't be joined.
- All teammates share the same territory and minimap, which shows all teammate's position.
- You spawn randomly inside your team's territory at a reasonable distance from other players and territory (if no territory : anywhere)
- Gain XP by expanding territory, destroying enemy towers or killing players
- Die from ennemy bullets, defence lines or helicopter collision
- No collision with teammate's bullets or helicopters
- Death will destroy your team's towers in a large circle around your death position (depending on your level)
- Keep half your XP when respawning
- towers can be repaired (build again on top of them)
- Select your superpower at level 20
- Gain 1 coin for 200 max score points (only the territory you built yourself is counted in your score)
- Win by conquering at least 80% of the map (no new players will come) and killing all remaining enemy players
Defuse
- 2 teams of 8 players maximum
- Game is round-based, players will switch teams every 5 rounds
- Select your team at start. Red must plant the bomb at one of the 2 blue bomb spots and protect it for 1 minute until it explodes. Blue must protect the blue bomb spots for 5 mins. Or kill every player to win the round.
- All teammates share the same territory and minimap, which shows all teammate's position.
- No XP Gain, buy gear with money - 6 vehicules with different characteristics. options: player shield, EMP grenade, ower health, tower shield, build distance
- Money gain: kill=$500, tower destroy=$10/HP, bomb plant=$1000, bomb exploded=$2000, bomb defused=$4000, loss=$1000
- Die from ennemy bullets, defence line or player collision
- No collision with teammate's bullets or helicopters
- Gain 1 coin for 100 max score points
Experimental FFA (Free For All) - FFA2
- You are alone against everyone
- You spawn anywhere at a reasonable distance from other players and territory
- Gain XP by expanding territory, destroying enemy towers or killing players
- Die from ennemy bullets, defence lines or helicopter collision
- When you surround someone, their position is show on the minimap
- You don't crash to opponent's wall that are inside your territory
- Death will destroy your towers in a large circle around your death position (depending on your level)
- Keep half your XP when respawning (capped at level 32)
- Select your superpower at level 16
- Building is automatic while you maintain the build button down
- Opponent tower shields are deactivated when you approach them very close
- Towers can be repaired and upgraded (build again on top of them)
- There is a 10 seconds cooldown before you can repair towers that are damaged
- Gain 1 coin for 100 max score points
- No new player will come when you reach 60% of the map
- Win by conquering at least 80% of the map (players can't respawn anymore) and killing all remaining enemy players